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1994-04-10
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New Doom Level: Episode 2 Level 1
April 10, 1994
Steve Rountree
Here is yet another new level for DOOM. If you're like me there can
never be enough new levels. It is a brand new level that I made with
DEU 5.0 which is a fantastic editor. The only problem is that there are
several positions in the game that give that x-ray vision problem. I don't
think that it detracts from the overall game, but I would like to know why
it occurs. I do not receive any linedef errors and I've checked all the
linedefs and I can't see any factors that might cause problems. I've even
tried deleting the offending linedef and recreating it, but the problem
persists. If you know what causes this type of problem or how it can be
remedied I would greatly appreciate you leaving me a message explaining it.
Since this is a new map for E2L1 it will only work with the registered
version. I would have made it a larger level, but the x-ray vision problem
pissed me off so I cut it short to start on another new level.
To load this level type: Doom -file sr21.wad -devparm -wart 2 1
I didn't create any variation between skill levels so no matter what
level you play it on you'll receive the same challenge (Nightmare being the
obvious exception). I did this because I would guess that those of you who
play these new levels do so because you've beaten the original ones over and
over and are not beginners in the wonderful world of DOOM.
I originally designed this level for single player use, but you can
play it on multi or deathmatch. I hope you like it. Have fun.
p.s.: Just thought I'd let you know that there are a few secrets
in this new level but I designed it so that the true challenge
would be just finishing it, without cheating.